Dive
A dive, or tower dive, is the act of going under an enemy turret to kill a champion who is trying to stay safe beneath it. Because the turret fires on attackers, divers must absorb its shots, usually relying on a tanky champion to soak the damage while teammates burst the target down quickly.
Dives are high-risk, high-reward plays that demand good coordination: misjudging the enemy's health, summoner spells, or backup can turn a dive into multiple deaths. Successful dives are devastating early, denying farm and experience while securing kills, and are a key way junglers and laners convert pressure into a snowballing lead.
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