Carry
A carry is the champion your Teamfight Tactics board is built to empower, the unit expected to deal the bulk of your damage and win fights. You typically place your best completed items, including any Radiant or Best-in-Slot pieces, on the carry and protect it with the rest of your team.
A comp can run a single hyper-carry or split items across two carries, but either way the carry is your win condition. Positioning it safely, itemizing it correctly, and ideally pushing it to three stars are central goals each game. Identifying and committing to the right carry for the meta is one of the most important strategic skills.
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