Rust Bans Explained for Account Buyers
EAC game bans, VAC bans, server bans and ban evasion in Rust: who issues each one, where it shows, whether it lasts and what it means when you buy.
Guides to buying a Rust account: what Steam's rules say, how to check an account, what Rust hours tell you, what an account is worth, how to secure it after delivery, and how EAC, VAC and server bans work.
EAC game bans, VAC bans, server bans and ban evasion in Rust: who issues each one, where it shows, whether it lasts and what it means when you buy.
The first hour with a bought Rust account: move Steam Guard off the .maFile, change the email and password, sign out other devices, check Steam Family.
Real asking prices from 468 Rust listings by Rust hours, and why kills and deaths, skins, Steam level and CS2 Prime move the price more than hours.
What the Rust hours on a Steam account tell you: why servers check them, played vs idled hours, kills and deaths, BattleMetrics hours and privacy.
Steam's rules don't allow account sales and Facepunch bans ban evasion. See the real risks of a Rust account and how to keep it after you buy.
What to check before you pay for a Rust account: VAC and game bans, the $5 limit, Rust hours with kills and deaths, skins, Steam Guard and the email.